Faraday 09 Competition

Faraday competition - 'Schools' category

Activity
PDF 4) Faraday competition - 'Schools' category (116 k) Updated 10 September 2008

The Faraday Competition also offers an 'Open' category.

Activity intention

This competition has been designed to provide a ‘live’ engineering opportunity for students. The company (d3o) has provided a context and structure that will allow the students to experience the process of developing a ‘new concept’.

This activity will allow the student to investigate a new material and then apply this knowledge in a focused way to a new situation and, consequently, extend the existing d3o product range. Students will develop their critical thinking skills throughout the process, providing a synopsis of their concept’s key features through the use of audio technology.

Although this is predominantly a design and technology/engineering activity, scientific understanding needs to be applied throughout the activity.

Links to the ‘new secondary curriculum’, key processes:

Design and technology

2b respond creatively to briefs, developing their own proposals and producing specifications for products

2d use their understanding of others’ designing to inform their own

2h reflect critically when evaluating and modifying their ideas and proposals to improve products throughout their development and manufacture

Science

2.2b evaluate scientific evidence and working methods

Range and content

Design and Technology

3e aesthetic, technical, constructional and relevant wider issues that may influence designing, selection of materials, making and product development

3l how to use materials, smart materials, technology and aesthetic qualities to design and make products of worth

Science

3.2a the particle model provides explanations for the different physical properties and behaviour of matter


Range and content (cont.)

Resources
  1. All the information needed will be provided through either the Faraday 09 website or the d3o website.
  2. Working on a PC, you will need some audio software, e.g. ‘real player’ or ‘audacity’.
  3. Working on a Mac, you will already have software called ‘GarageBand’. Both pieces of software are very user-friendly.
  4. In addition to the software, you will require a microphone. This need not be expensive as most computers have a built-in microphone. However, you will get a better quality sound if you buy a digital microphone with a USB connection (approx. £60)
Personal, thinking and learning skills (PLTS)

These generic skills, together with the functional skills of English, mathematics and ICT, are essential to success in life, learning and work

Creative thinkers – generate ideas and explore possibilities, connect their own and others’ ideas and experiences in inventive ways

Curriculum opportunities

Design and technology

4c engage in design and make assignments in different and more progressively more complex contexts, including for purposes and uses beyond the classroom

4f use ICT as appropriate for image capture and generation and product realisation

Science

4c use real-life examples as a basis for finding out about science

ICT opportunities
  1. Web-based research
  2. Image capture and manipulation
  3. CAD
  4. Digital audio recording and capture
Suggested learning objectives
  1. To understand the connection between science and design and technology through a contemporary engineering context
  2. To be able to apply scientific knowledge through designing and development
  3. To understand how to provide key information in a succinct manner in order to impart a strong message to a given audience